Hey there!
As a novice GM, I'm keen to improve with every session. I love exploring new systems and genres; just like the variety in video and board games, there are countless RPG systems offering unique experiences at the table.
Current favorites include: Mothership 1e (space horror sci-fi), Dragonbane, Cyberpunk RED, and Outgunned (action movie RPG).
My GM style centers around player agency: instead of planning a fixed story, I try to create opportunities for players to shape their own narrative through their choices. While decisions may lead to various outcomes (good or bad), there's never a single "correct" path that "moves the story forward."
My games are beginner-friendly unless specified, and always inclusive.
How will your choices shape the story? Let's find out!