Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
This is a rerun of a oneshot I've run before, if you've been at it before please be mindful of that fact!
After weeks of travelling the party finally comes across a town. In need of money, they spread the word they're looking for cash and are eventually asked to talk to the head of the family that's overlooking the town. In exchange for 5000gp they'll have to deliver this metal box to a sorcerer that lives on the other side of the forest outside of town, and the whole trip to and back would take no longer then a day. But the roads are dangerous, and the sorcerer is not very trustworthy of any visitors. Only one simple instruction has been given to the party: don't open the box.
System | D&D 5e |
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Level | 4 |
Registered Players | 5 (Max 5 Players) |
Ever had that little voice in your head telling you to do something ?
In the rolleplaying game "everyone is john" you all play the same person, in a way.. eveyone is John.
everyone shares the same body, but not the same mind or personality, each player has there own objectives and traits the exel at.
Trying to sucseed in wild and wacky advanture as John while you try not to lose control.
Will you sucseed or will John lissen to the other voices in his head?
Come and find out.
Everyone is John is a game of fun improvisation, and does not require any prior knowledge of rolleplaying games to play!
What do you need to play?
Ever roll is dicided by D6 dice (regular six sided dice) and sheet. dice will be provided, characters are created at the start of the oneshot, if you have any furder questions or remarks come find me at the Gameforce Discord: https://discord.com/channels/697040809102409810/761584427473043457 @Spip
System | Everyone is John |
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Level | - |
Registered Players | 4 (Max 5 Players) |
Sometimes the multiverse doesn’t work as it should. Case in point: you find yourselves victims of an unprecedented multiversal mistake. You have led a remarkable life, died by suspicious means, and were reborn untethered from your true past. This makes each of you a singularity of existential uncertainty—a being that the laws of the multiverse contort around as planar forces fail to identify their logical place in reality.
Ranging from the planar metropolis of Sigil to the fringes of the Outlands, this Dungeons & Dragons adventure takes characters on a tour of remarkable realms, where they’ll brush shoulders with immortals and discover a plot to forever change the multiverse.
This will be an ongoing story, played with a continuously changing group of players in a hop on/hop off style. Because of the effects of the “Glitch” your characters will not notice this as the characters have confusing, vague, and sometimes conflicting memories of multiple possible or previous lives. Your character will always have been present for the previous sessions of the story.
Please make your own characters following these basic rules:
Answer the following questions for your character (keep a record of the answer for yourself)
Due to the ‘glitch’, each character has not just a single form, but three incarnations. These incarnations share the same level and advance at the same time, but they can be otherwise as different or similar as the player wishes. Incanations might use completely different character options, they might have different physical forms, or they might simply have cosmetic differences.
Please prepare at least one, but preferably both of these ‘variants’ for your character, using the same rules (except for any equipment as you keep those between your incarnations). A player plays one incarnation at a time. When an incarnation dies, another incarnation will appear in a nearby location. When creating different incarnations, players should review their answers to the above mentioned questions and consider how different choices might have led their character down different paths.
Previously: You awoke on a stone slab in the mortuary with no memories or hw (or even if) you died. The group of you determined it wasn't wise to stay here and you went looking for a way out. It took a while, but you managed to find an exit. However, one member of the party was burned in the crematorium shaft, but soon after you found another being in this mortuarium who seemed to share the memories of the person who was burned to death. Once you escaped this stronghold of these Heralds of Dust, you found yourselves in the massive city of Sigil. It didn't take long before you found yourselves a tout, namesd Parise, (guide) who was able to direct you through this strange looking metropolis for a reasonable fee. With Parisa's guise, you visited several locations in order to figure out why you were in the mortuary, yet not death. And why the few memories you have left, do not match with the other memories you have. After a few days of research, a patrol of the Harmonium came to arrest you for crimes against the fabric of the multiverse. Luckily a Shadar'Kai helpes you escape this patrol and led you through the UnderSigil to the place where his master will meet you. As you leave the UnderSigil behind, you find yourselves standing in front of the Fortune's Wheel Casino...
For questions, clarifications, or additional information feel free to contact me through PM or find me on the Discord server (#Freek_Tv)
System | D&D 5e |
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Level | 5 |
Registered Players | 4 (Max 5 Players) |
Always wanted to play Dungeons and Dragons but didn’t know where to start OR are you looking for a light hearted and fun alternative?
Untitled Goblin Game (placeholder) is the game for you! I am developing this TTRPG along with a company in the UK to be as fun and weird as possible. We are expecting to launch our quickstart guide in february and our kickstarter a bit later in the year. I would love to test and finetune the game some more with both new and experienced players.
I am looking for a group of up to 4 players that want to play in a one-shot (one time adventure) from 19:30 to approximately 23:00 (max 23:30). If there are less than 3 registrations, the session will be canceled. If there is a player that doesn’t speak Dutch, the session will be in English.
If you want to join, click the join button, you will receive an email shortly. Be aware first come, first serve. There is an entrance fee of 5 euro (paid at the entry). You will receive 1.50 back as consumption credit.
I will have pre-generated character sheets at the table, slightly changing the character and making it your own is highly encouraged. What will I need to play? I will bring everything we need to play!
This is not Dungeons and Dragons
System | Untitled Goblin Game |
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Registered Players | 3 (Max 4 Players) |
After having succesfully found the creature the party is looking for they are relaxing in the tavern and getting ready for their next staps trying to get back home. But will all of this be as easy as they think? And what could those avalanches mean in the distance?
This is a campaign run every 3 weeks with a fixed group.
System | D&D 5e |
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Level | 1 |
Registered Players | 5 (Max 5 Players) |
the Dragonlance: shadow of the dragon queen campaign at gameforce eindhoven
System | D&D 5e |
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Level | ? |
Registered Players | 6 (Max 6 Players) |