Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get up to 5 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
"Greetings, operatives. Vasil Talistrome, a sage who works with the Golden Vault, has reported the theft of The Celestial Codex. This book contains rituals that, in the wrong hands, could be used to summon dangerous extraplanar entities. The book was stolen by a nobleman named Markos Delphi, who might be under the influence of some profane entity. Four adventurers hired to retrieve the book from Delphi Mansion have disappeared without a trace. We have good reason to believe they're dead. This quest, should you choose to undertake it, requires you to travel to Delphi Mansion and retrieve The Celestial Codex. May you fare better than the last group. Good luck, operatives."
You are part of the Golden Vault, a secretive organisation, tasked to take up missions to restore balance to the world. Or... something like that. Maybe you're just in it for the shiny things and the money. Either way, you and four other adventurers have received the above message. Finding each other, you set out to go to Delphi Mansion to retreive the Celestial Codex. Or... try at least. Who knows what lurks behind the dark manor walls?
The important stuff:
If you have any other questions or ideas, you can reach out to me on Discord @catisthebestt.
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 5 Players) |
It began with strangers in brightly colored wagons — music, laughter, and the scent of exotic spices drifting through the air. They called themselves Vistani, travelers from a distant, hidden land. One evening, they camped just outside Daggerford, their firelight casting strange, dancing shadows. Duchess Morwen of Daggerford has invited you to dinner as she discusses with you these strangers. Why are they here? When do they leave?
Going over to investigate your are welcomed as they mean no harm. They have a story to tell, if you listen to their story, they agree to leave Daggerford behind them. So you join arround their dancing flames and listen intently. As the fire dances to picture the story being told.
“A curse has befallen our noble prince, turning him into a tyrant. We alone have the power to leave his domain. We’ve traveled far and wide to find heroes such as yourselves to end our dread lord’s curse and put his troubled soul to rest. Our leader, Madam Eva, knows all. Will you return to Barovia with us and speak with her?”
They also hand you a sealed letter — the beginning of a journey that may end in glory… or death.
Welcome to Curse of Strahd, a gothic horror Dungeons & Dragons campaign hosted at GameForce Eindhoven. Step into a land where the sun no longer rises, where werewolves howl in the woods, and the vampire lord watches from his castle high above.
You are not just invited.
You are expected.
System | D&D 5e |
---|---|
Level | 4 |
Registered Players | 5 (Max 5 Players) |
The story continues.
System | D&D 5e |
---|---|
Level | 9 |
Registered Players | 6 (Max 6 Players) |