*English below*
Elke donderdag avond organiseren wij onze One Shots evenement. One Shots zijn D&D of andere TTRPG avonturen speelbaar op één avond.
Wekelijks bieden steeds 4 GM's hun D&D of andere TTRPG avonturen aan, van diverse spelsystemen en speel niveaus. Je hoeft geen ervaring te hebben met roleplaying voor de beginners tafels, maar bij een hoger level is dat wel erg handig.
Entre voor de speelruimte is 3.50 euro + 1.50 euro aan consumptie tegoed.
Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 4 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/">https://www.facebook.com/groups/dndgameforceeindhoven/
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The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful.
“Silly little screeching cricket,” said Witch. “You forgot to buy a ticket.”
“The carnival goes round and round,” said Light. “The multiverse is our playground. Nothing’s free and nothing’s lost. Every visit has its cost.”
As time passed, your heart became less heavy, and you gave less and less thought to those childhood events. Now, for reasons you can’t explain, the longing to retrieve that which you have lost has resurfaced, as though an old spell has faded away, allowing you to feel the loss as sharply as if it happened yesterday.
The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There you meet others who look as troubled as you. Without knowing how or why, you sense that each of them has lost something as well. Perhaps fate has brought you together.
System | D&D 5e |
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Level | 2 or 3 |
Registered Players | 5 (Max 5 Players) |
Welcome travellers to the centre of the universe, also known as "the city of doors" or "The cage"... but we call it the city of Sigil.
The place was where the planes collide, with doors to the far reaches of the multiverse.
Alas the doors are as unpredictable as the one who rules over all of us, just a glance of her will send you to the endless mazes.
That being said... there are many powerful sources of magic and power to be found, are you willing to risk it all?
This one-shot will be a slight step into the weird world of Planescape for a group of starting heroes, with a few ground rules:
System | D&D 5e |
---|---|
Level | 5e |
Registered Players | 4 (Max 4 Players) |
session #2 of the curse of strahd campaign at gameforce eindhoven
System | D&D 5e |
---|---|
Level | ? |
Registered Players | 6 (Max 6 Players) |
How are you getting out of this one? You have managed to procure what you were looking for, but now you and your party are lost on another plain of existance.
You can create your own character with the following rules
Hope to see you then!
System | D&D 5e |
---|---|
Level | 5 |
Registered Players | 2 (Max 4 Players) |