Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
The story continues.
System | D&D 5e |
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Level | 9 |
Registered Players | 4 (Max 4 Players) |
The people of Icewind Dale have long stood against the perils of the North. For most of these folk, the events that shook the region a hundred years ago are now distant memories. But what was defeated was not destroyed, and the sinister influence of the Crystal Shard, Crenshinibon, has now wormed its way into the very land of Icewind Dale. As evil forces converge on Ten Towns, the people of the North face their greatest trial yet. Fortunately, they won’t have to face it alone.
Legacy of the crystal shard is a mini campaign for level 1-3 set in Icewind Dale, it is a prequel to the 5e adventure "Rime of the Frostmaiden". There are multiple threats facing the Ten Towns of Icewind dale, and your adventuring group doesn't have the 10 heroes you would need to be in 10 places at the same time. So you will have to make hard choices in regards to which town to help first.
You start out as a caravan guard, but will quickly become involved in politics, exploring dangerous areas and fighting horrible ice monsters.
The rules for character creation are::
- All official content is allowed
- No homebrew
- No Unearth Arcana
- For ability score use Standard Array or Point Buy
- Custom Lineage / Races etc from Tasha's are allowed
For your character background: come up with a reason why you would go to a relative isolated region, and why you would want to protect it.
recap (spoilers):
After defeating the black ice pirates, the adventuring group went to reclaim Bryn Shander from an evil arcane brotherhood wizard. Along the way, they found Marek the Shank and Slim and his wererats. Having now dispatched them, they dealt with 1 of the 3 problems. But the necromancer Kessel and the Ice Queen are still not found. They do have 1 lead though, there has been talk of cultists of Auril doing kidnappings in the Towns around Lake Dualdon.
System | D&D 5e |
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Level | 2 |
Registered Players | 3 (Max 5 Players) |
Hello adventurer,
A new month on the calender with a adventure. We are gonna play the next adventure on the adventure D&D calender of 2024. What does May have in store for you: find out this thursday.
Lvl.5
Point buy, No U.A., with a extra 50GP (free to spend or keep for the adventure).
May you have good rolls.
System | D&D 5e |
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Level | 5 |
Registered Players | 5 (Max 5 Players) |
Ever had that little voice in your head telling you to do something ?
In the rolleplaying game "everyone is john" you all play the same person, in a way.. eveyone is John.
everyone shares the same body, but not the same mind or personality, each player has there own objectives and traits the exel at.
Trying to sucseed in wild and wacky advanture as John while you try not to lose control.
Will you sucseed or will John lissen to the other voices in his head?
Come and find out.
Everyone is John is a game of fun improvisation, and does not require any prior knowledge of rolleplaying games to play!
What do you need to play?
Ever roll is dicided by D6 dice (regular six sided dice) and sheet. dice will be provided, characters are created at the start of the oneshot, if you have any furder questions or remarks come find me at the Gameforce Discord: https://discord.com/channels/697040809102409810/761584427473043457 @Spip
(art by barelysush )
System | Everyone is John |
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Level | - |
Registered Players | 4 (Max 5 Players) |
Continuation of the closed Strixhaven campaign.
System | D&D 5e |
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Level | 5 |
Registered Players | 5 (Max 5 Players) |
A band of goblins is searching for a place to shelter in the winter. In order to stay warm and survive the winter they are forced to collect "cosies" for Big Boss. The gang will try and find items in Little Hubleton. Trying to dodge the local adventurer.
This is the original story I've ran before @ GameForce. If you joined before you know it already.
System | Goblin Heist (D&D 5e rules) |
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Registered Players | 5 (Max 5 Players) |