Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get up to 5 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
Continuation of the closed Strixhaven campaign.
System | D&D 5e |
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Level | 9 |
Registered Players | 5 (Max 5 Players) |
In the early morning of the first harvest day, the villa woke to the bewildered cries of the youngest son. The wheat was gone. Not just the seeds but the entire plants. Everyone of sound body and mind then is gathered for an emergency meeting which is where you find yourselves now. Will you Thwart the Famine?
System | Pathfinder 2e |
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Level | 5 |
Registered Players | 2 (Max 5 Players) |
Closed campaign for call of Cthulhu, session 26, Intrested in joining or do you have quesions?
feel free to message me on our discord:
https://discord.com/channels/697040809102409810/761584427473043457
System | Call of Cthulhu 7e edition |
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Level | - |
Registered Players | 5 (Max 5 Players) |
Are you in love with Disney movies and have you always wanted to be a Disney princess? Now is your chance!
Beneath the scorching sun and endless expanse of the Azharan Desert, a long-buried tomb has been uncovered—one said to house the Star of Mirajin, a legendary artifact shrouded in myth and magic. Its origins are lost to time, but whispers claim it holds the power to command the very heart of the sands.
Called together by a mysterious patron, a group of princesses has travelled to the distant desert and must brave scorching winds, shifting illusions, and ancient traps to retrieve the artifact before it vanishes into legend once more. But the tomb is more than just a burial site - it’s a prison, sealing away a powerful force long erased from history. The presence of something dark and dangerous lingers in the tomb's shadowed halls. Watching. Waiting. As mirages blur reality and enchanted traps test their resolve, the princesses will need to work together to aquire the artifact.
Stories unravel and truths twist, only one thing is certain: not every fairy tale ends the way it was written.
What you can expect:
Roleplay - 9/10
Exploration - 8/10
Combat - 4/10
Puzzel solving - 5/10
The following is applied for this oneshot:
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 5 Players) |
Acquisitions Incorporated is the multiplanar leader in licensed adventuring, heroic outsourcing, and high-risk/high-reward contract resolution.
Whether it's:
…we’ve got a team for that!
And we are looking for adventurers for a new Franchise out of Longsaddle.
Are you an ambitious group of would-be heroes?
Ready to trade fame for bureaucracy?
Want to make actual gold doing what you're already doing for free?
This is a hop-on hop-off campaign consisting of smaller stories. Everytime we play it can be a different party as you are an employee of a franchise of Acq Inc. It's on a first come, first serve basis. Therefore I cannot promise anyone a seat on the table.
Any information about the campaign so far can be found via https://acqinc.burnacid.com
You don't have to read all the session notes, but it would be usefull to read the details about the current franchise state. Please see the links on the home page reguarding "The Franchise"
This is D&D mixed with the roll play of running a business in a cheesy way. You need to uphold the brands reputation, report to management for errors and get reviewed on a regular basis. Your backstory would benifit for a reason for joining Acq Inc.
System | D&D 5e |
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Level | 1 |
Registered Players | 4 (Max 5 Players) |