Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get up to 5 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
I'll be running this strange and thrilling one-shot from the Starfinder 2E playtest. Think sci-fi mystery with a touch of cosmic weirdness.
If you’ve played D&D, Pathfinder, or anything on Roll20, you’ll pick it up fast. I’ll have pre-made characters ready, but if you want to bring your own, hit me up on Discord and we’ll build it together.
This is a level 1 adventure, but don’t be fooled — there’s plenty of excitement.
If the math drags, I’ll make a ruling and keep the pace moving. I prefer story-first, focused on fun.
Come explore the unknown — I’ll save you a seat at the table.
System | Starfinder 2e |
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Level | 1 |
Registered Players | 5 (Max 5 Players) |
The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful.
“Silly little screeching cricket,” said Witch. “You forgot to buy a ticket.”
“The carnival goes round and round,” said Light. “The multiverse is our playground. Nothing’s free and nothing’s lost. Every visit has its cost.”
As time passed, your heart became less heavy, and you gave less and less thought to those childhood events. Now, for reasons you can’t explain, the longing to retrieve that which you have lost has resurfaced, as though an old spell has faded away, allowing you to feel the loss as sharply as if it happened yesterday.
The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There you meet others who look as troubled as you. Without knowing how or why, you sense that each of them has lost something as well. Perhaps fate has brought you together.
This is a hop-on hop-off campaign. Meaning that every time we play it can be a different party furthering the story. It's on a first come, first serve basis. Therefore I cannot promise anyone a seat on the table.
I will anounce after every session when the next table will be scheduled.
Any information of the campaign so far can be found here: https://wbtwl.burnacid.com/
You have been to the carnaval before as a young child. You have lost something the last time you visted. What that is, is randomly decided the first time you play (or by contacting me on discord). You have come to the carnaval again and end up into this adventure (depending on how far we are ofcourse)
Rules for making your character:
System | D&D 5e |
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Level | 8 |
Registered Players | 5 (Max 5 Players) |
On a drunken friday evening you're recruited to sail the seas on s hunt for treasure and adventure.
The money seems within your grasp but then you wake up. The captain is ready to make true on your deal from last night.
You have signed up to be a pirate.
Whether you like it or not this is your reality right now.
The captain has set his sight on a treasure on the elemental island.
Will you survive? Will you find riches? Or is will you perish?
System | D&D 5e |
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Level | 8 |
Registered Players | 6 (Max 6 Players) |
Who knows what will happen in the cold and scary place of Icewind Dale?
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 5 Players) |
The story continues.
System | D&D 5e |
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Level | 8 |
Registered Players | 5 (Max 5 Players) |