Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful.
“Silly little screeching cricket,” said Witch. “You forgot to buy a ticket.”
“The carnival goes round and round,” said Light. “The multiverse is our playground. Nothing’s free and nothing’s lost. Every visit has its cost.”
As time passed, your heart became less heavy, and you gave less and less thought to those childhood events. Now, for reasons you can’t explain, the longing to retrieve that which you have lost has resurfaced, as though an old spell has faded away, allowing you to feel the loss as sharply as if it happened yesterday.
The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There you meet others who look as troubled as you. Without knowing how or why, you sense that each of them has lost something as well. Perhaps fate has brought you together.
System | D&D 5e |
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Level | 8 |
Registered Players | 5 (Max 5 Players) |
Invited to a luxurious ball, the party finds themselves meddling with some of the highest of society.
There's luxurious drinks, food and enternainers all over.
Just one thing was forgotten on the invitation, the party is "the help".
This table is beginner friendly.
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 5 Players) |
the Dragonlance: shadow of the dragon queen campaign at gameforce eindhoven
System | D&D 5e |
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Level | ? |
Registered Players | 6 (Max 6 Players) |
Between Episode III & IV
A Long Time Ago, In A Galaxy Far, Far Away
The galactic Empire has risen.
Order 66 executed.
The machinations of war have turned to suppress the people.
And it's power is reaching ever further.
...but there are some that resist.
Small independant bands of insurectionists are forming.
Attempting to expose the true cruelty of the Empire.
You, are one of them.
Intel uncovered a small data relay station is used to spy on every individual in the sector.
Every call monitored.
Every opinion judged and archived.
It's up to you to infiltrate the base,
sabotage their communication abilities
and expose the horrors of the Empire.
This adventure features all species and ways of life from the Star Wars universe whose motives have aligned for this mission.
Premade characters are available,
if you're early you can make your own in a few minutes,
or contact me on the Gameforce discord for custom builds.
No preperations are necessary to play at this table
Beginners are welcome
This is a revamp of the previous august 24th Star Wars adventure.
System | EZD6 |
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Registered Players | 5 (Max 5 Players) |
It’s hard to find honest work as an adventurer in a new town. It’s even harder when your only contact, Amelia, doesn’t show up at the agreed time. You’ve checked the name of the inn she gave you and you’re certain this is the place. The innkeeper is friendly enough, and you learn that Amelia was here earlier in the day. She even offered to help with a minor inconvenience. But unfortunatly, she has gone without finishing the job. Maybe some travellers, looking to make a name for themselves, could help a man out?
Feel free to make your own caharcter, but keep in my mind the following preferences:
I will have premade characters avaiable if preferred.
If you have any questions, Feel free to contact me on the Discord server (#Freek_Tv)
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 5 Players) |
Phandalin is a mining town that has seen a lot of trouble in its past. History seems to repeat itself, since a lot of problems are (re-)emerging. You and your adventuring group, who were looking for new adventures and people to help, have decided that helping out Phandalin is the next step in your adventure. Perhaps you can figure out why all of a sudden Phandalin and the surrounding regions are getting such problems.
This campaign is the third session of the campaign which combines the two starter sets of Lost mines of phandelver + Dragon of Icespire Peak. So it is ideal for new and beginner players. More experienced players can join the table, but preferably only if there are no other seats at other tables.
For character creation: If you want me to create a character for you, then send me the race/class and a (small) background story and I will create a character based on that description. If you want to make your own character, use the rules below:
-All official content is allowed (including Tasha's).
-No homebrew allowed.
-For the stats you can use either point buy or the standard array.
- Besides the default standard gear, Your character can take either 1 (non-magical) adventuring gear (you can find a list of what you can pick from here: http://dnd5e.wikidot.com/adventuring-gear#toc1 ), or 1x the material components of a spell which cost money, with them.
recap (spoilers):
After just barely escaping the Orc attack, the Rogue teamed up with Sildar and Daran + a new arrival. Together they managed to take down the remaining Orcs who took the rest of the adventure party as prisoners. Heading back to Phandelin, they encountered Blackstaff leading an attack on the town. After quickly desposing of him and the remaining troops, the adventuring party celebratd and regained their strength. Now they are heading to a lighthouse that got taken over, which cause ships containing magical items to shipwreck.
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 6 Players) |