Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
This is the next session of a bi-weekly campaign based on the module "Baldur's Gate: Descend into Avernus". Decisions that the characters make in one session will affect the next ones!
-All official content is allowed.
-No homebrew allowed.
-The Unearthed Arcana released the 18th of august this year is allowed and encoraged.
-Your characters MUST have an strong tie to Elturel and/or the Hell Riders.
-For stats you may use standard array or point buy.
-You get a free feat in character character creation!
-If you have any question, do not doubt to PMing here or in Discord (username Eo)
System | D&D 5e |
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Level | 7 |
Registered Players | 6 (Max 6 Players) |
Hello dear players.
The holy relic of your tribe has been stolen. The infinite yarnball has gone missing and it is your troups quest to go and find it!
This is a copy of last weeks table. I had so much fun playing this oneshot that I decided to run it again.
- All official content is allowed
- No Unearthed Arcana or homebrew.
- For ability score use Standard Array or Point Buy
- Only cats allowed
- Starter gear only
All my games are beginner friendly, if you need help or have any questions, please let me know.
I will bring some backup characters, but making your own is more fun. Let me know if you need help with that.
Hope to see you there!
System | D&D 5e |
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Level | 5 |
Registered Players | 5 (Max 5 Players) |
Hello and welcome to tyranny of dragons hop on/off campaign.
The story so far:
you are a group of ragtag adventurers wanting to go up in life.
As you first discovered the town of greenest in chaos and under siege, you rush in to give a helping hand. Giving it your all you manage to save a hefty group of survivors, and sabotage some of the raiders plans. But when day breaks you are challenged to a dual to the death. You chose to sacrifice your self for the greater good and to save the Town of Greenest. As the dual starts you are offered the first hit, but the moment your weapon strikes, you are struck down with heavy blow.
As you fall down you see that the raiders keep true to their word and start to pack up and leave. You come back to conscience with your friend around you as you feel the warm glow of a healing potion in your throat.
a calm sets in, but not for to long as people are starting to wonder what is gone happen now. You are asked by Governor Nighthill to find out more about the cult as any information is welcome at this point.
you set out following the trail the raiders left to see what you can find. On your way you meet a monk by the name of: Nesim Waladra, how is badly hurt. He tells you he is following the raiders because thee took his master. His Master is: Leosin Erlanthar, and he was investigating the group of raiders with is a frond for the Cult of dragons. He tells you that his master will be willing to share al his information with you if you manage to free him from there camp.
fighting your way thru the rearguard you manage to make you way to the encampment.
but you find it to be well fortified. Trying to sneak your way in seams the only option so you disguise your self’s and walk in the main entrance. But not even 150 ft in you are being called out, for why you are still wearing your raid gear. With some witty word’s fend of the weary look’s and make your way deeper in to thee encampment.
with some looking around you find Leosin bound to a pole. But it seems almost impossible to get him out. You and your group decide to then just go for it as you all split up and just start to create utter mayhem in the camp. As if lady luck was riding on your scolder you manage to get out of camp. Fleeing with all your might you just keep running through the night back to Greenest. Completely exhausted you make it back but as you are catching your breath Leosin come up to you with a heavy request.
character creation rules
make a lvl 4 charecter
all official content allowed
no unearthed arcana
point buy for stats
fixed hp
400 pg if you want to buy items at normal book value
Healing potions from normal to Supreme: 50>250>500>1000
message me on discord (Bavalon) for a link to the dndbeyond campaign page for easy character creation.
System | D&D 5e |
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Level | 4 |
Registered Players | 5 (Max 5 Players) |
The climb to the top of the Mbala spires was long and at the top there was only a single hut with a lonely inhabtitant.
It truned out to be a hag and the party slayed her along with her pet flesh golem but sadly she took one of your party members with you.
Now you stand with you party on the top of an 1800 foot high spire, as you look south-east you see an odd sight, A floating island in the shape of a heart.
Its a couple of days travel away but you and your party decide to investigate this odd sight.
On your way there you have met a few note worthy characters:
- Drufi the ice giant and his two giant frost wolves, in search for Artus Cimber who currently is the current owner of a ring that is said to belong to the frost giants.
- Artus Cimber the human, wearer of the frost ring and current companion of your party. He has promised to aid the party in their search for the Soul Monger,
a device that is said to cause the Deaths Curse. In return he wants the party to help him with getting rid of the ring which he thinks is cursed.
- A rumor of red robed mages that were doing shady business around teh albani basin close to where you party is currently traveling.
- Mention of a ziggurat west of the Mbala spires where a sage naga is suppost to take refuge, according to Artus she'll be able to help with the cursed ring in his possesion and msy dhr knows more asbout the death curse...
Further information about previous sessions i will give at the table when we play.
For this campaign:
- You are currently level 5
- All official content allowed
- All races apart from Yuan-Ti pure bloods (for story purposes)
- No unearthed arcana
- HP is fixed
- Either point buy or standard array is allowed for stats
For any questions reach out to me on discord OPtinnus#3741
System | D&D 5e |
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Level | 5 |
Registered Players | 5 (Max 5 Players) |
"you had it all, the plan. the money but than your "partners in crime" blew it all up when they had to push their own stupide agenda's.. now the whole thing is spiralling out of control.. it seems to turn into a danger of an Fiasco"
What is Fiasco?
is an award-winning, GM-less game for 3-5 players, designed to be played in a few hours with no preparation. During a game you engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It’s like making your own Coen brothers movie, in about the same amount of time it’d take to watch one.
But I don't know how to play, how does this work?
The game itself roleplay heavy, centring around d6's (standard 6 sided dice) these represent the relationships between characters and scenes, an in-depth run-through of the mechanics will be provided by me when we sit down, but trust me, it's rather intuitive.
So what's the story?
Well that's the fun bit, the story will be created by the shared characters and there evevitable spiral out of controll.
What do I bring?
All the needed resources will be provided all you need is a good set of brains.
If you have any questions feel free to PM me either on the reservation site or over at our discord:
https://discord.gg/qPgpnYp6
FrozenSpip #8278
System | Fiasco |
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Level | - |
Registered Players | 3 (Max 4 Players) |