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D&D / TTRPG One-Shots

Thursday, 31 August 2023 @ 19:30

Location: Visserstraat 18-A, 5612 BT Eindhoven

Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.

Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)

Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.

Please check out our socials for more information about the D&D and TTRPG One-Shots

Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/

Discord: https://discord.gg/QxjjqWa7RH

The Ghost Kids throw a wedding

Miguel (he/him)
Game Master
Game table
Game table

After defeating the Children of the Night, our dear member, Bernard, asked Piruuu to marry him and she said yes! So now the Ghost Kids are throwing a wedding that will be remembered for ages! Because dealing with most of the evils in the region, like hags, mind flayers, vampires, werewolves, dragons, eldritch liches, and many others; can be really stressful and the guild deserves to chill a bit.

According to wedding planner, this party "will make you feel weird next time you see your parents". And it will have everything, from anarchistic politicians, a battle of the bands, ghost waiters, giants, red dragons, magic tricks, and you name it. Invite whoever you want!

-This is a west marching style campaign in which you form part of an adventurers guild. Every session is its own story, but there is continuity between the sessions. You can bring your character to another adventure with all the gold and items they got in previous ones. 

-For character creation you can use point buy, you start with 400gp, and you get to add a free feat!

-All official content is allowed, yet Unearth Arcana is not allowed, unless it is the newest release of One DnD. Homebrew is not allowed.

-Your character forms past of the Ghost Kids guild for over a year. Your character works well with his party and must have a strong motivation to be in the adventure.

-If you send me a +150 word backstory in which you show the motivation of the character and what do they care about, you get to pick an uncommon magic item to start. 

System D&D 5e
Level 6
Registered Players 6 (Max 6 Players)

legacy of the crystal shard #5

MartinR
Game Master
Game table
Game table

The people of Icewind Dale have long stood against the perils of the North. For most of these folk, the events that shook the region a hundred years ago are now distant memories. But what was defeated was not destroyed, and the sinister influence of the Crystal Shard, Crenshinibon, has now wormed its way into the very land of Icewind Dale. As evil forces converge on Ten Towns, the people of the North face their greatest trial yet. Fortunately, they won’t have to face it alone. 

 

Legacy of the crystal shard is a mini campaign for level 1-3 set in Icewind Dale, it is a prequel to the 5e adventure "Rime of the Frostmaiden". There are multiple threats facing the Ten Towns of Icewind dale, and your adventuring group doesn't have the 10 heroes you would need to be in 10 places at the same time. So you will have to make hard choices in regards to which town to help first.

You start out as a caravan guard, but will quickly become involved in politics, exploring dangerous areas and fighting horrible ice monsters.

The rules for character creation are::
- All official content is allowed
- No homebrew
- No Unearth Arcana
- For ability score use Standard Array or Point Buy
- Custom Lineage / Races etc from Tasha's are allowed

 

For your character background: come up with a reason why you would go to a relative isolated region, and why you would want to protect it. Do consider that you start out as a hired guard for a caravan.

 

recap (spoilers):

 

After defeating Kessel's trap, the adventuring party tried to come up with a plan to persuade Baerick to get rid of the black ice. Since they saved his cousin, they were able to get an audiance with Baerick. At first he was dismissive, but after showing him his family shield, and soon after, showing him a dead zombie dwarf, Baerick began to sob and knew he was betrayed by Kessel.  With that problem solved, the adventuring party went to the elk tribe to help them in their fight against the ice witch. Along the way they encountered a tribesmen being chased by wolves. After helping him, he guided them to their leader, who informed them that the Ice Witch is working together with the bear tribe. The bear tribe took some prisoners to perform a ritual in Evermeet (a hot spring, sacred place for the icewind dale tribes). After obtaining some bear tribe clothing, they managed to pretend that one of their own was a prisoner. With this, the adventuring party found out that the prisoners were brought in an underground cave that could be reached by swimming low in the spring. Here they fought some guards and rescued the prisoners. While doing so, they convinced one exhausted prisoners to take up arms and fight alongside them. Now deep in the cavern, they are getting close to what looks to be the ritual room. Who knows what they will find there.

 

 

System D&D 5e
Level 2
Registered Players 5 (Max 5 Players)
Game table
Game table

There is a forest that no one dares to enter.

People got lost and never returned.

There is talk of a village inside that got levelled when a great evil was blasted out of this world.

 

The surrounding villages are looking for adventurers brave enough to free these woods from its woes.

See if the evil has returned,

or had it never left?

 

This is a beginner friendly table using the EZd6 system. No preparation is needed.

Premade characters are available, or you can bring/make your own in a few minutes.

System EZD6
Registered Players 5 (Max 5 Players)

Monster of the Week - Season 2 Episode 4

Sven/Seven
Game Master
Game table
Game table

It has been 2 years, but the hunting never stopped.

Monster of the Week is a rules light game based on stories as Supernatural, Buffy the Vampire Slayer, Scooby Doo. The general idea is that "every week" there is a new monster to deal with, using clues and research to find the best way to catch it.

Setting for this game:                        Monsters have started to live together with humans in secret. Some of them however are up to no good, and it is up to you hunters to protect Eindhoven and the surrounding area.

Beginner friendly, characters will be created at the table (empty character sheets will be provided).

Questions can be asked via mail here, on the Facebook or on Discord.

System Monster of the Week
Level -
Registered Players 4 (Max 5 Players)

Redistributors of wealth

Anna (She/Her)
Game Master
Game table
Game table

After an adventuring party from the harboring city of Dallvill has to pay tax over their gains for the millionth time, they decide that they've had enough and go to take on the local governers in hopes of changing the current system.

  • All official content is allowed
  • No homebrew
  • No Unearth Arcana
  • For ability score use Standard Array or Point Buy
  • Custom Lineage / Races etc from Tasha's are allowed
    *For any and all questions feel free to shoot me a message on here or discord! (Username ligning#4792)
System D&D 5e
Level 3
Registered Players 5 (Max 5 Players)