Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
Session 1 had lots of murder mystery. You investigated 2 deaths and solved both of them. That's elementary!
Session 2 was part the aftermath of the murder mystery, but mostly you gained a lot of information and theories about wild elemental magic running amok.
Session 3 saw each of you enter a part of a labyrinth (major group split!) and you had to find your way through it. Each of you had a unique approach. You solved a few puzzles and gathered lots of clues and special items. Now if only you could bring the clues (and the party itself!) back together...
You're all scattered in a labyrinth. Clearly you want to get together and get out!
One of you turned their valves and reduced the noise on their side.
One of you saw herself reversed in the mirror and actually got rickrolled.
One (group) of you found a nasty river of lava!
Two (groups) found some interesting scraps of paper.
And all of you found some special elemental items.
Don't worry; there is really a way out!
This (mini) campaign consists of about 12-ish sessions. You are welcome to join all of them, a few or even just one. Every session will start with a summary of the mini-campaign so far. It is to make sure everyone can follow along and thereby participate in and enjoy the session as much as possible.
This session will probably be a session with lots of mystery, attempts to find one another, bringing together clues and adding a fair dose of roleplaying to the mix!
All within a unique homebrewed labyrinth.
The following is applicable for this session (and the rest of the campaign (except level)):
Side notes:
System | D&D 5e |
---|---|
Level | 4 |
Registered Players | 3 (Max 6 Players) |
Closed campaign for call of Cthulhu, session10
Intrested in joining or do you have quesions?
feel free to message me on our discord:
https://discord.com/channels/697040809102409810/761584427473043457
@ spiperino
System | Call of Cthulhu 7e edition |
---|---|
Level | - |
Registered Players | 4 (Max 4 Players) |
Placeholder for a private table for a "Group of friends from all over the world".
A grand feast to celebrate the coming of Spring!
------ Lots of music! Free beer and food! ------
One problem. You (4 or 5 young Goblins) were not invited...
They will not admit it, but it has to do with the way you look (or because of what you did last year...).
So you will have to think of a plan...
System | D&D 5e |
---|---|
Registered Players | 5 (Max 5 Players) |
Spoilers for Baldurs Gate 1 below:
You awake with the realization that you have not been living some horrible dream. Ambushed, you saw Gorion cut down before your eyes, and even his powerful magic could not stop the onslaught. It was his wish that you flee, but that does not remove the feeling of helplessness that now overwhelms you. "Hand over your ward," the armored fiend had said. He was after you and you alone, but why? If only Gorion had given some clue, but now you are alone and lost. Candlekeep is near, but you will find no quarter there. The readers pay for their serenity with rather draconian entry rules, and without Gorion's influence, their doors will remain closed.
This adventure is a 5e conversion of the video game Baldur's Gate 1.
This table is beginner friendly. If you don't know how to create a DnD 5e character, pm me here or on discord (letabot#3490)
Character creation:
- Only races from the Player's handbook (Human, half-elf, dwarf, tiefling, halfling, gnome, dragonborn, half-orc, wood elf, high elf, dark elf)
- Point buy, average (fixed) hp on level up
- Even though you start in Candlekeep, you don't have to pick the cloistered scholar background. You can decide what your character was doing before going to Candlekeep.
- Except for the race options, all the official content is allowed.
System | D&D 5e |
---|---|
Level | 2 |
Registered Players | 4 (Max 5 Players) |
**Campaign setting**
This campaign setting will take place in the embercore. You're a person that has lived in this horrible place as long as you can remember.
You might have once supported the ideals of the empire or you were always against it.
Maybe you finally had enough or something is forcing you to flee. Maybe some of the ideals still linger in your mind and you have a hard time leaving them behind. Either way somehow you find yourself in a search for something that can change your current situation. You're looking for the resistance. A group that only seems to exist in the hopes and dreams of the people struggling to stay alive. But you've found some clues that it's not just talk amongst the poor. You found out there might actually be a group hiding on the Lost isle. An island that once was alive until the empire cut it off completely.
You gathered your courage and left your life behind in search for the resistance.
System | D&D 5e |
---|---|
Level | 5 |
Registered Players | 6 (Max 6 Players) |
Hi all,
We needed an extra table so I thought I throw in a sneak peak of my new upcoming "Hop off, hop on" campaign. A dragoborn city in the middle of desert, build on a enormous fallen obelisk, has recently become a hub for all kind of trade and adventure, mostly because of the dungeons around the city with amazing treasures that recently have been discovered.
You will be helping a potion maker with getting their official license from the official guild.
Upcoming quest:
The first potion required for a guild license would be a mana or health potion. The first mission would either be getting a certain ingredient or piece of equipment to help with this process.
Most sessions are focused on roleplay, so no guarentees on any combat.
- All official content is allowed. Homebrew allowed with approval (contact the DM);
- Unearthed Arcana allowed;
- For ability score use Standard Array or Point Buy;
- Custom Lineage / Races etc from Tasha's are allowed;
- The potion maker prefers ro work with people that will not give him a bad name!
The game is welcome to anyone from beginner to veteran!
System | D&D 5e |
---|---|
Level | 3 |
Registered Players | 5 (Max 5 Players) |