Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
The story continues.
System | D&D 5e |
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Level | 6 |
Registered Players | 4 (Max 4 Players) |
There was a town called Apure on the mountains in which people suddenly started disappearing. No person knew why. They just vanished, one by one, on a brief moment while no one was looking. At some point merchants stopped traveling to Apure, and most people left. The ones who stayed lost communication with the rest of the world. Decades has passed and no individual has comeback from there.
A merchant in Saltmarsh, that left Apure with his family when he was just a kid, has hired the services of your guild, The Ghost Kids, with the mission of investigating what happened to the town. The intentions of the merchant are clear: there is a platinum mine close to the town and he wants to claim it. He has offered to pay each member of your party who dares to go 200gp and a 10% ownership of the mine to your guild. Are you brave enough solve this mystery?
-All official content is allowed.
-No homebrew allowed.
-The Unearthed Arcana of DnD One is allowed, but give me a heads up beforehand.
-Your character has worked with the Ghost Kids for at least a year and have made a good friendship with the people joining the mission. Your characters are good pre-stablished team.
-Players that have participated in any other of the adventures I have ran in the store are invited to use a previous character, with the magic items and gold they have collected so far.
-Your character has been in Saltmarsh 2 weeks since their last adventure, so you ask for downtime activities to do before the game.
-Disclaimer: this adventure contains some horror elements.
-On top of the usual starting equipment, the Ghost Kids gave you 400gp, so you can equipt yourself with anything that you want to buy for the mission. You can make your shopping calculations on your own by using the prices of adventuring gear from the PHB. If you desire to buy magic items, PM me to check the prices the magic shop owner has for you.
-For stats you may use standard array or point buy.
-You get a free feat in character creation!
-I made a campaign in DnD Beyond for the adventures of the Ghost Kids, so players can make their characters there. It is optional, but it helps me a lot to be familiar to your character to tailor the adventure around it.
-If you have any question, do not hesitate to PMing here or in Discord (username Eo)
System | D&D 5e |
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Level | 4 |
Registered Players | 5 (Max 5 Players) |
System | D&D 5e |
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Level | 2 |
Registered Players | 6 (Max 6 Players) |
you and your friend are a group of adventures that has done already a lot of quests sometimes it goes well and sometimes you failed, but on your last succesfull quest you did find or steal how knows a treasure map but the map is nog compleet so every time you visit someone you ask if they know someting about it and well yes you did find someone she said you have jack from the village you are headed to knows more about it
this one shot will be a lv 5 advemture you may bring your own character (stats standaard array or point buy) also i will have some premade chars if someone want to use.
System | D&D 5e |
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Level | 5 |
Registered Players | 4 (Max 4 Players) |
In the cold new season of winter snow begins to fall as many of the local towns are in need of medicine food and weapons, you and your guildmembers are hired to transport these supplies to the towns of the Umber hill regions, will you make it in time or will you falter, leaving many people struggling in the cold winter months?
This game will be ran in English, players are encouraged to create their own 5e level PC's using the standard array or 4d6 drop the lowest standard of creation, all official WOTC books are allowed, including Tasha's and Xanathar's, at this moment homebrew and Unearthed arcana are not allowed.
If there's any questions or remarks, feel free to massage me using our PM system, alternatively you can find me over at our discord:
https://discord.com/channels/697040809102409810/761584427473043457">https://discord.com/channels/697040809102409810/761584427473043457 Frozen Spip#8278
Hope to see you there!
System | D&D 5e |
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Level | 5e |
Registered Players | 5 (Max 5 Players) |
After yet another successful quest, you celebrate at a nearby tavern. The other customers are a bit rowdy that day, and a tavern brawl breaks out. You and several others help the barkeeper with breaking up this fight. The barkeeper is grateful and offers you an interesting quest: "run the tavern and keep it safe and intact while I go away on errands". Considering he offered quite some gold for a seemingly simple task, all of you agree.
As is usually the case though, there is always a catch. And your party will soon find out that this place either has very bad luck or perhaps has been cursed. Can your party still fulfil your side of the deal, or will this be more than you bargained for?
Rules for character creation:
-All official content is allowed (including Tasha's).
-No homebrew allowed.
-For the stats you can use either point buy or the standard array.
System | D&D 5e |
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Level | 2 |
Registered Players | 5 (Max 5 Players) |