Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
Hello and welcome to tyranny of dragons hop on/off campaign.
The story so far:
Your group of Harty adventurer’s is paving its way in the world.
after saving the town Greenest from the cult: Dragon Claw, you where send by Leosin to seek out what thee where hiding in their camp. in the cam you found a cave with the leftover members of the cult ass all the others seem to have pickup and left the camp. you push and sneak your way deeper in to the cave seeking what can be so important that thee would leave a general behind. With one final push you get to the deepest part and its hard to believe what you see, Three Black Dragon eggs. No clew what to do next you ask Leosin via the sending stone, what the best course of action is. he tells you to come find him in the City: Elturel, and he will introduce you to a man who may be able to help in this matter.
you meet with ulthar frumm who send 's you on a infiltration mission. You are to ad your self to a caravain and find out if there are carts smugeling treasure. And if so find out where thee are gowing.
character creation rules
all official content allowed
no unearthed arcana
point buy for stats
fixed hp
800 GP if you want to buy items at normal playerhand book value
Healing potions from normal to Supreme: 50>250>500>1000
1x Common magic item
1x Uncommon magic item
message me on discord (Bavalon) for a link to the dndbeyond campaign page for easy character creation.
System | D&D 5e |
---|---|
Level | 5 |
Registered Players | 4 (Max 4 Players) |
"CONGRATULATIONS, citizen (number here) you have been pre-selected for a (REDACTED) troubleshooter task.
Now report to the office of (REDACTED) for funder information on your assigned task, and remember failure to comply is treason and treason is punishable by death :) "
PARANOIA is a game set in the retro future, after a devastating series of nuclear wars have ruined the surface (or so you've been told) with bunkers spanning whole continents ran by A.I, OVERSEER program.
However over the last 600 years it has been reading up on its state authorized anti-mutant and communist propaganda, again .. and again.. and again. going slightly insane in the process, the great almighty computer is now fully convinced everyone is coming to unplug it.
You are a traitor, and so are your friends colleagues fellow meatbags, betraying them will lead to rewards, *disclaimer* we are not to be held accountable for anything that happens after you notified the authorities.
The system uses d20's and d6's, characters will be created at the table, rules will be provided
*disclaimer* knowing the rules beforehand is considered treason, not knowing the rules may result in punishment.
System | Paranoia 2e |
---|---|
Level | - |
Registered Players | 5 (Max 5 Players) |
War rages across the galaxy. Both the brutal
Galactic Empire and the desperate Rebel Alliance
reel in the face of terrible losses. Though Rebel
forces managed to destroy the superweapon called
the DEATH STAR, their victory did not come in time
to save the world of ALDERAAN. Fear and
uncertainty swell in the galactic community.
Now, one small battle begins on the verdant world
of ONDERON. Deep in the jungle, Rebel intelligence
has discovered a listening post built by MOFF
DARDANO to spy on his rival, ADMIRAL CORLEN.
The Rebel Alliance has sent a crack team of
infiltrators to take the secret listening post and
turn it into a forward Rebel base in the Japrael
system. After hours of slogging through the dense
jungle, with its poisonous foliage and oppressive
heat, the heroes have reached their destination:
Whisper Base. Compared to staying in the jungle,
the prospect of ambushing an Imperial patrol and
breaking into a heavily guarded base seems almost pleasant....
The Star Wars TTRPG from Fantasy Flight Games is a TTRPG series detailing several aspects of the conflict betweens the rebels and empire. One of the main features of this system is the narrative dice, where even a succes/failure can still result in unlikely but possible things happening.
Rules will be explained at the start (only takes 5 minutes).
Pre-generated character sheets from the beginner box will be provided, as will the special labelled/colored dice. So you don't need to bring along anything. Though if you have some star wars miniatures/scenery, then feel free to take those along.
System | Star Wars FFG |
---|---|
Registered Players | 4 (Max 5 Players) |
This is a private campaign of the module The Curse of Strahd.
System | D&D 5e |
---|---|
Level | 3 |
Registered Players | 5 (Max 5 Players) |
The story continues.
System | D&D 5e |
---|---|
Level | 7 |
Registered Players | 5 (Max 5 Players) |
System | D&D 5e |
---|---|
Level | 2 |
Registered Players | 4 (Max 5 Players) |