Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get 5 a 6 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
Calling all adventurers! If you’re ready for a fast, thrilling dungeon crawl, step into the world of Shadowdark RPG—a streamlined, high-stakes version of 5E Dungeons & Dragons. It’s faster, deadlier, and keeps you on your toes:
Learn the whole system in 5 minutes: https://youtu.be/-EEoo3p-Lv0?si=sgzeVTKR5368TtT7
Beneath Bittermold Keep lies a bubbling fissure spewing Mugdulblub, a muttering ooze that drove the keep's residents mad. Now, its zealous followers battle for their twisted patron’s favor. Can you navigate The Hideous Halls of Mugdulblub without losing your mind—or your life?
No need to prep or bring anything! I’ll have pre-generated characters ready for you to jump right into the action. Whether you’re brand-new to Shadowdark or a tabletop veteran, this session is all about fast-paced fun and unforgettable moments.
Spaces are limited, so claim your spot now! Let’s conquer the dark—together!
System | Shadowdark |
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Level | 1 |
Registered Players | 4 (Max 5 Players) |
The city of Tanbarat has been overrun by an horde of undead for ages now. But some tough adventurers have made it their quest to conquer this lost city.
The city hides away several undead creatures.
The once thriving city of Tanbarat was a hub for smithing and other artisanal professions. Untill a necromancer decide to infilitrate.
The liege of Tanbarat was the first to fall being poisoned during a banquet.
You are one of those brave adventurers.
-All official allowed (assuming it's 5e)
- standard array or point buy for stats
-Hp fixed
You may pick one common and one uncommon magical item.
All regular armor is allowed including plate.
System | D&D 5e |
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Level | 5 |
Registered Players | 5 (Max 5 Players) |
The story continues.
System | D&D 5e |
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Level | 8 |
Registered Players | 6 (Max 6 Players) |
A closed homebrew campaign based on mythological Greece. 🏛️
For questions, send me a message on Discord (Savanc/Sander) or PM me.
System | D&D 5e |
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Level | 1 |
Registered Players | 6 (Max 6 Players) |
Who knows what will happen in the cold and scary place of Icewind Dale?
System | D&D 5e |
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Level | 3 |
Registered Players | 5 (Max 5 Players) |
The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful.
“Silly little screeching cricket,” said Witch. “You forgot to buy a ticket.”
“The carnival goes round and round,” said Light. “The multiverse is our playground. Nothing’s free and nothing’s lost. Every visit has its cost.”
As time passed, your heart became less heavy, and you gave less and less thought to those childhood events. Now, for reasons you can’t explain, the longing to retrieve that which you have lost has resurfaced, as though an old spell has faded away, allowing you to feel the loss as sharply as if it happened yesterday.
The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There you meet others who look as troubled as you. Without knowing how or why, you sense that each of them has lost something as well. Perhaps fate has brought you together.
This is a hop-on hop-off campaign. Meaning that every time we play it can be a different party furthering the story. It's on a first come, first serve basis. Therefore I cannot promise anyone a seat on the table.
I will anounce after every session when the next table will be scheduled.
Any information of the campaign so far can be found here: https://wbtwl.burnacid.com/
You have been to the carnaval before as a young child. You have lost something the last time you visted. What that is, is randomly decided the first time you play (or by contacting me on discord). You have come to the carnaval again and end up into this adventure (depending on how far we are ofcourse)
Rules for making your character:
System | D&D 5e |
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Level | 6 |
Registered Players | 5 (Max 5 Players) |