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D&D / TTRPG One-Shots

Thursday, 6 October 2022 @ 19:30

Location: Visserstraat 18-A, 5612 BT Eindhoven

*English below*


Elke donderdag avond organiseren wij onze One Shots evenement. One Shots zijn D&D of andere TTRPG avonturen speelbaar op één avond.

Wekelijks bieden steeds 4 GM's hun D&D of andere TTRPG avonturen aan, van diverse spelsystemen en speel niveaus. Je hoeft geen ervaring te hebben met roleplaying voor de beginners tafels, maar bij een hoger level is dat wel erg handig.

Entre voor de speelruimte is 3.50 euro + 1.50 euro aan consumptie tegoed.


Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.

Weekly we try to get 4 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)

Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.


Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/">https://www.facebook.com/groups/dndgameforceeindhoven/

Discord: https://discord.gg/QxjjqWa7RH">https://discord.gg/QxjjqWa7RH

LaSalle's 10 [Mail Theft: A Heist Adventure!]

Giancarlo/Ged (He/They)
Game Master
Game table
Game table

This morning, Lord Pyrelle LaSalle and his family left for their bi-yearly sojourn off to one of the many isles off the Broken Coast, leaving their family's home, the Château LaSalle, behind for the month.

Which is great, because you're about to rob the place.

It's just after midnight. With the new moon, the skies are darker than usual in the city. Perfect.

You are a band of criminals hired to steal the famous LaSalle 10, ten custom made suits of decorative armor. While not magical or made in any way for actual combat, these 10 sets are famous for their artisanal worth -- as long as all 10 sets are together. Your contact has been clear: the client will only pay for all 10 sets. And while you're there, feel free to pick up anything else -- as long as it doesn’t get in the way of the job.

You've been given a Bag of Holding (all 10 sets will fit inside), the knowledge that the château will be guarded, locations of five of the ten sets, and the following piece of intel "Watch out for statues and false armor sets. Sometimes they move." 

The rest is up to the professionals! It's you. You are the professionals. Good luck!

  • This game will be run in English!
  • This one-shot is a heist -- keep that in mind when making your characters!
  • This is a 5th Level Adventure!
  • When making characters, kindly use Standard Array or Point Buy stats, and Fixed HP.
  • All 5e rulebooks for character creation are allowed, including Tasha's optional class features as well as lineages.
  • Ready to play 5th level characters will be available upon request (taken from the WotC pregenerated characters on their website). Please DM me here or on Discord (Ged#0503) if you would like one of these or if you have any questions!
System D&D 5e
Level 5
Registered Players 5 (Max 5 Players)

The fiend of Hollow Mines (journey through the radiant citadel) Part II

Spip (any/all)
Game Master
Game table
Game table

"A deadly magical curse called sereno is killing people in the arid borderlands around the city of San Citlán. After an encounter with an outlaw in the village of Milpazul, the characters learn the source of the curse is a tlacatecol. It is up to the advanturers to figure out where to go from here, tho the abandoned mine might be a good place to start... "

 

This is an advanture from the new Journeys through the Radiant Citadel book, it includes spoilers for the advanture presented, be aware. 

This game will be ran in English, players are incouraged to create there own PC's using the standared array/4d6 drop the lowest standard of creation, all oficial WOTC books are allowed, including Tasha's and Xanathar's, at this moment homebrew and Unearthed arcana are not allowed.

 

If there's any questions or remarks, feel free to massage me using our PM system, alternativly you can find me over at our discord: 
https://discord.com/channels/697040809102409810/759411082031792209">https://discord.com/channels/697040809102409810/759411082031792209 user name: Frozen Spip#8278 

System D&D 5e
Level 4th
Registered Players 6 (Max 6 Players)

On the Road to Candlekeep

Miguel (he/him)
Game Master
Game table
Game table

Leaving behind Baldur's Gate could be the best decision our intrepid heroes, or any individual, has taken so far... but not without making some powerful enemies. Fulfilling her part of the deal, the corrupt Grand Duke of Baldur's Gate allowed the party to leave the city unharmed as long as they never come back. Little did she know that the next day her favorite son was going to be killed by these people. Only the gods know what she will do if she finds out.

Now the party is on their way to Candlekeep, the biggest library in the known world, to meet with Silvia, an acolyte expert on the Nine Hells that suspected that Thavius Kreeg was dealing with fiends long ago. There is a chance that giving her the puzzle box from Kreeg will help her find a way to reach Elturel and save the city. But once there, will our heroes be up to the challenge of saving the city?

This is the next session of a bi-weekly campaign based on the module "Baldur's Gate: Descend into Avernus". Decisions that the characters make in one session will affect the next ones!

-All official content is allowed.

-No homebrew allowed.

-The Unearthed Arcana released the 18th of august this year is allowed and encoraged.

-Your characters MUST have an strong tie to Elturel and/or the Hell Riders.

-For stats you may use standard array or point buy.

-You get a free feat in character character creation!

-If you have any question, do not doubt to PMing here or in Discord (username Eo)

System D&D 5e
Level 4
Registered Players 5 (Max 5 Players)

Homebrew Campaign - session 16

Sven/Seven
Game Master
Game table
Game table

The story continues.

This is a private table and can't be registered for. Please contact the Game Master if you like to know more.
System D&D 5e
Level 6
Registered Players 5 (Max 5 Players)

Campaign: Wild Beyond the Witchlight #14

Stefan Lenders
Game Master
Game table
Game table

The traveling extravaganza known as the Witchlight Carnival visits your world once every eight years. You have a dim memory of sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret. During this childhood visit, your character lost something. You tried to find it, but the carnival owners—a pair of elves named Mister Witch and Mister Light—were decidedly unhelpful.

“Silly little screeching cricket,” said Witch. “You forgot to buy a ticket.”

“The carnival goes round and round,” said Light. “The multiverse is our playground. Nothing’s free and nothing’s lost. Every visit has its cost.”

As time passed, your heart became less heavy, and you gave less and less thought to those childhood events. Now, for reasons you can’t explain, the longing to retrieve that which you have lost has resurfaced, as though an old spell has faded away, allowing you to feel the loss as sharply as if it happened yesterday.

The Witchlight Carnival has returned, and you find yourself standing near a ticket booth by the entrance at twilight, just as the carnival is about to open. There you meet others who look as troubled as you. Without knowing how or why, you sense that each of them has lost something as well. Perhaps fate has brought you together.

This is a private table and can't be registered for. Please contact the Game Master if you like to know more.
System D&D 5e
Level 5
Registered Players 5 (Max 5 Players)

Heavy weighs the mind of burden

Wout/Bavalon
Game Master
Game table
Game table

You and your group of mighty adventurers. Have set out to make a name for your self’s.
And wat better way as to help to the common folk with their problems.
Rumors have gone around as giant flying ships have been seen the air for one moment and the next they are gone, and some people have gone missing as if they would disappear in to thin air.
As you and your group are looking for information in one of the towns you suddenly come face to face with a giant flying ship just as the rumors said. But before you can do anything a giant tentacle reaches from the ship and your world goes dark.

You can create your own character with the following rules
* All official content is allowed
* No homebrew
* No Unearth Arcana
* fixed hp
* For ability score use Standard Array or Point Buy
* Custom Lineage / Races etc from Tasha's are allowed

magic items: 1 rare, 1 uncommon
3000gp to buy want you want.
potion's: (from normal to greater) 50>250>500>1500

System D&D 5e
Level 9
Registered Players 6 (Max 5 Players)