Every Thursday evening we host a One-Shot event. One-Shots are D&D or other TTRPG adventures that are played in a single session.
Weekly we try to get up to 5 GM's to run a table in D&D or other TTRPG rulesets and at different playing levels. It really doesn't matter if you are a beginner or expert player. All people are welcome. Our tables run in dutch and/or english (as we have a big expat community in the region in and around Eindhoven.)
Entrance fee for playing is 3.50 euro + 1.50 euro for consumption credit.
Please check out our socials for more information about the D&D and TTRPG One-Shots
Facebook: https://www.facebook.com/groups/dndgameforceeindhoven/
Discord: https://discord.gg/QxjjqWa7RH
The story continues.
| System | D&D 5e |
|---|---|
| Level | 9 |
| Registered Players | 6 (Max 6 Players) |
It began with strangers in brightly colored wagons — music, laughter, and the scent of exotic spices drifting through the air. They called themselves Vistani, travelers from a distant, hidden land. One evening, they camped just outside Daggerford, their firelight casting strange, dancing shadows. Duchess Morwen of Daggerford has invited you to dinner as she discusses with you these strangers. Why are they here? When do they leave?
Going over to investigate your are welcomed as they mean no harm. They have a story to tell, if you listen to their story, they agree to leave Daggerford behind them. So you join arround their dancing flames and listen intently. As the fire dances to picture the story being told.
“A curse has befallen our noble prince, turning him into a tyrant. We alone have the power to leave his domain. We’ve traveled far and wide to find heroes such as yourselves to end our dread lord’s curse and put his troubled soul to rest. Our leader, Madam Eva, knows all. Will you return to Barovia with us and speak with her?”
They also hand you a sealed letter — the beginning of a journey that may end in glory… or death.
Welcome to Curse of Strahd, a gothic horror Dungeons & Dragons campaign hosted at GameForce Eindhoven. Step into a land where the sun no longer rises, where werewolves howl in the woods, and the vampire lord watches from his castle high above.
You are not just invited.
You are expected.
| System | D&D 5e |
|---|---|
| Level | 4 |
| Registered Players | 5 (Max 5 Players) |
The Dessarin Valley, a land thought finally tamed, shouts a primal roar once more.
Hurricanes, forest fires, the flooding of the Dessarin river and your fellow party members can tell you: even the ground under your feet can suddenly sink away, plumeting you into danger and mystery.
And the people themselves turn corrupted by some malevolent force.
The Long Road is no longer safe from banditry and monsters anymore.
The villagers of Red Larch, a once-welcome reprieve on the Long Road, are shaken by the revelation of a secret cabal trying to influence the area!
A great delegation from Mirabar, the richest city north of Waterdeep, has gone missing, alarming all factions of the North!
Despite their differences, the Harpers spy network, the city's Lords' Alliance, the knights from the Order of the Gauntler, the Zhentarim crime syndicate and the isolated Emerald Enclave druidic tribe all need you to find and recover the Mirabar delegation.
Will the Desarin Valley ever return to safety, or are you standing at the onset of a catastrophe?
For character creation: Bring a level four character that corresponds with either the 2024 or older rules. I won't fuss about the details but do reach out if you want me to provide you a character or if you have questions. I won't respond through Discord likely, so use this website for messaging.
| System | D&D 5e |
|---|---|
| Level | 4 |
| Registered Players | 3 (Max 5 Players) |
โ ๏ธ WARNING: Spoilers for Curse of Strahd. Stay clear if you are playing it.
Ravenloft High: Mansion on the Hill
A One-Shot Adventure for 4–5 Level 1 Characters that follows a group of teenangers in a ghost hunt in an abandoned mansion.
Centuries after the mists lifted, Barovia has become Baroville, a place where shadows still linger, but life carries on in strange, whimsical ways. The town bustles with the unusual: goblins run cafés, ghosts manage bookshops, and a few talking teapots and brooms left over from ancient curses walk the streets like it’s the most normal thing in the world.
At the heart of it all stands Ravenloft High, where humans, elves, tieflings, and even the occasional werefolk study side by side. Magic is rarer now, replaced by modern marvels like crystals (cell phones) and the inter-web, yet the arcane still hums quietly beneath the surface of Baroville life. Ravenloft’s curriculum covers the usual: arithmetic, physical education, history, alchemy, cantrips and spells. School dances and football games, where the Baroville Ravens face off against Krezk’s Werewolves, are the highlight of the week.
This Halloween, Ez D editor of the Ravenloft High Gazette, has a plan: a live ghost-hunt inside the abandoned Mansion on the Hill, one of Baroville’s most infamous landmark. Rumor says it’s still haunted by lingering enchantments from the days of the mists. What better way to make the front page than to catch something truly spooky on film?
The assignment is completely official (according to the mysteriously signed approval form from Principal R. Zoravich).
So grab your phones, pack your journals, and charge your camera batteries. The mansion is waiting and in Baroville, the line between whimsical and weird is always a little misty.
The World
Many centuries have passed since the curse was lifted by heroes from other realms. Those stories are now old Vistani tales, fading into myth as Baroville’s future grows brighter and its citizens forget the darkness that came before.
Characters: Anything you want at level 1. Limit items to what a high schooler would have in a modern day setting. The more whimsical it is the more appropriate it is for this small one shot. You may flavor your chosen weapon or focus anyway you want.
Choose Your Hook:
1. Extra Credit: Ms. Moranda’s grading is merciless. She offers one chance to fix your grade bring her “something special, an object shaped like an eye” from the mansion.
2. The Party Planner: You’re Baroville’s biggest event organizer. A mansion rave? Perfect. Your social media is going to love this.
3. Principal’s Orders: You’ve been too much trouble. Principal R. Zarovich insists you join the Gazette or face eternal detention.
4. Arcane Curiosity: Your cantrip keeps fizzling. The mansion might hold the secret to why.
5. Junior Detective: Mr. Richten says you’re ready for a real case. Join the Gazette’s investigation and solve the disappearances that have plagued the hill for years.
6. Your Own Hook: Whether it’s the pull of Tarokka cards, a whisper from an old Ouija board, or something stranger still, make it whimsical.
| System | D&D 5e |
|---|---|
| Level | 1 |
| Registered Players | 2 (Max 5 Players) |
A Halloween themed "Oops! All..."
You've been looking forward to enjoy a little holiday with your party and decided to spend it in the town of Candleshade.
It is known for its amazing Halloween festival! ๐ป๐๐งโ๏ธ๐ธ๏ธ๐๏ธ๐ง๐ชฆ๐ฎ
Last night you entered the town and took a really long rest at your inn.
The town looked well decorated and you're very keen to go Trick or Treating! ๐ฌ๐๏ธ๐๐ถ
It is not the same story as the previous "Oops! All boneyards!"
The following is applicable when making a character:
Side notes:
| System | D&D 5e |
|---|---|
| Level | 6 |
| Registered Players | 4 (Max 5 Players) |